stdio bridge for the local Unreal Editor MCP server from FunplayAI/funplay-unreal-mcp.
registry version 0.2.0
npm
npx -y funplay-unreal-mcpnpm
npx -y funplay-unreal-mcp@0.2.0
Pick your client — the config below is generated for this server (local stdio). Copy respects the “Pin version” switch above.
claude_desktop_config.json
{
"mcpServers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp"
],
"env": {
"FUNPLAY_UNREAL_MCP_TOKEN": "<YOUR_FUNPLAY_UNREAL_MCP_TOKEN>",
"UNREAL_MCP_TOKEN": "<YOUR_UNREAL_MCP_TOKEN>"
}
}
}
}{
"mcpServers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp@0.2.0"
],
"env": {
"FUNPLAY_UNREAL_MCP_TOKEN": "<YOUR_FUNPLAY_UNREAL_MCP_TOKEN>",
"UNREAL_MCP_TOKEN": "<YOUR_UNREAL_MCP_TOKEN>"
}
}
}
}Format verified against the official Claude Desktop docs ↗.
terminal
claude mcp add --env FUNPLAY_UNREAL_MCP_TOKEN=<YOUR_FUNPLAY_UNREAL_MCP_TOKEN> --env UNREAL_MCP_TOKEN=<YOUR_UNREAL_MCP_TOKEN> funplay-unreal-mcp -- npx -y funplay-unreal-mcp
claude mcp add --env FUNPLAY_UNREAL_MCP_TOKEN=<YOUR_FUNPLAY_UNREAL_MCP_TOKEN> --env UNREAL_MCP_TOKEN=<YOUR_UNREAL_MCP_TOKEN> funplay-unreal-mcp -- npx -y funplay-unreal-mcp@0.2.0
Format verified against the official Claude Code docs ↗.
.cursor/mcp.json
{
"mcpServers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp"
],
"env": {
"FUNPLAY_UNREAL_MCP_TOKEN": "<YOUR_FUNPLAY_UNREAL_MCP_TOKEN>",
"UNREAL_MCP_TOKEN": "<YOUR_UNREAL_MCP_TOKEN>"
}
}
}
}{
"mcpServers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp@0.2.0"
],
"env": {
"FUNPLAY_UNREAL_MCP_TOKEN": "<YOUR_FUNPLAY_UNREAL_MCP_TOKEN>",
"UNREAL_MCP_TOKEN": "<YOUR_UNREAL_MCP_TOKEN>"
}
}
}
}Format verified against the official Cursor docs ↗.
.vscode/mcp.json
{
"servers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp"
],
"env": {
"FUNPLAY_UNREAL_MCP_TOKEN": "<YOUR_FUNPLAY_UNREAL_MCP_TOKEN>",
"UNREAL_MCP_TOKEN": "<YOUR_UNREAL_MCP_TOKEN>"
}
}
}
}{
"servers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp@0.2.0"
],
"env": {
"FUNPLAY_UNREAL_MCP_TOKEN": "<YOUR_FUNPLAY_UNREAL_MCP_TOKEN>",
"UNREAL_MCP_TOKEN": "<YOUR_UNREAL_MCP_TOKEN>"
}
}
}
}Format verified against the official VS Code docs ↗.
mcp_config.json
{
"mcpServers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp"
],
"env": {
"FUNPLAY_UNREAL_MCP_TOKEN": "<YOUR_FUNPLAY_UNREAL_MCP_TOKEN>",
"UNREAL_MCP_TOKEN": "<YOUR_UNREAL_MCP_TOKEN>"
}
}
}
}{
"mcpServers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp@0.2.0"
],
"env": {
"FUNPLAY_UNREAL_MCP_TOKEN": "<YOUR_FUNPLAY_UNREAL_MCP_TOKEN>",
"UNREAL_MCP_TOKEN": "<YOUR_UNREAL_MCP_TOKEN>"
}
}
}
}Format verified against the official Windsurf docs ↗.
Defined in the server's official registry manifest. Required secrets are shown as <YOUR_…> placeholders in the configs above.
FUNPLAY_UNREAL_MCP_URL — Optional Unreal MCP HTTP endpoint. Defaults to http://127.0.0.1:8765/.UNREAL_MCP_URL — Compatibility endpoint variable used when FUNPLAY_UNREAL_MCP_URL is not set.FUNPLAY_UNREAL_MCP_TOKEN required secret — Unreal MCP local auth token from the Funplay MCP editor menu or Saved/FunplayMCP/funplay_mcp_settings.json.UNREAL_MCP_TOKEN secret — Compatibility token variable used when FUNPLAY_UNREAL_MCP_TOKEN is not set.⭐ 4 stars · 最近更新于 142 天前 · MIT license
Funplay MCP for Unreal The most advanced MCP server for the Unreal Editor. /…
Summary from the project README — github.com/FunplayAI/funplay-unreal-mcp
Distributed as npm, listed under Developer Tools. Review our MCP security guide before granting access to real data.
Funplay MCP for Unreal The most advanced MCP server for the Unreal Editor. /
Run the install command shown above, then paste the config for your client (Claude Desktop, Claude Code, Cursor, VS Code or Windsurf) into its MCP settings and restart the client.
The MCP server itself is free to install. The source is public on https://github.com/FunplayAI/funplay-unreal-mcp. Any third-party service it calls may require its own API key and account.
Any MCP-compatible client can use it, including Claude Desktop, Claude Code, Cursor, VS Code, Windsurf and custom agents.
Publish this server? Link back with a badge on your README or site — copy either snippet.
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